Head Tracking

When headphones are used, if the listener moves his or her head and if the signals sent to the ears are not modified, the configuration of sources appears to move also. This is intolerable for virtual reality applications. In addition, some of the spatial effects can be weakened or even destroyed. This seems to be particularly troublesome for sources that are supposed to be directly ahead or directly behind, since the rate of change of binaural cues is greatest in those directions. A typical result is that sources that are supposed to be directly ahead seem to be much too close, even appearing to originate inside the head.

A standard solution is to use a device called a head tracker to measure the location and orientation of the head, and periodically to recalculate the relative position of each source, modifying the HRIR's accordingly. In addition to the usual concerns for cost, reliability, and accuracy, two other engineering concerns arise:


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